openlayers2 开发如何判断一个marker所在的点是否在一个多边形内部

如图所示,如何取出用OpenLayers.Control.DrawFeature画出来多边形所包围那个点而不被其他点干扰。

JS代码(写在画图工具的featureAdded(f)方法内):

var components = f.geometry.components,//f为OpenLayers_Feature_Vector类型的对象
    bottom = f.geometry.bounds.bottom,
    top = f.geometry.bounds.top,
    left = f.geometry.bounds.left,
    right = f.geometry.bounds.right,
    components = f.geometry.components;
    $.each(markers,function (i,marker) { //markers为所有marker
            lat = marker.lonlat.lat,
            lon = marker.lonlat.lon;
        //判断marker所在的位置是否在多边形内部
        if(lat>bottom&&lat<top&&lon>left&&lon<right){//首先判断点是不是在多边形的边界也就是矩形框内部
                var k, j, c = 0;
                var length = components.length;
                for (k = 0, j = length-1; k < length; j = k++) {
                    if (((components[k].y>lat) != (components[j].y>lat) ) &&
                        (lon < (components[j].x-components[k].x)*(lat-components[k].y)/(components[j].y-components[k].y)+components[k].x))
                        c = !c;
                }
            if(c){
                //TODO 进入这个if说明是在多边形内 现在要写自己的逻辑了
            }
        }
    });


转载自:https://blog.csdn.net/pengmaoming/article/details/71172573

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