放弃openlayers3自带轨迹回放效果、H5实现完美实现
1直感觉OL3的轨迹回放使用度不高,在点的数量变少的时候开始跳动,很不唯美,,所以结合百度路数的开放源代码实现轨迹回放的完美滑动,如下图:
附上代码(代码复制即可运行):
<!DOCTYPE html>
<html>
<head>
<title>Accessible Map</title>
<link rel="stylesheet" href="https://openlayers.org/en/v3.19.1/css/ol.css" type="text/css">
<!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
<!-- <script src="https://cdn.polyfill.io/v2/polyfill.min.js?features=requestAnimationFrame,Element.prototype.classList,URL"></script> //如果要支持低版本浏览器你可以取消注释-->
<script src="https://openlayers.org/en/v3.19.1/build/ol.js"></script>
<style>
a.skiplink {
position: absolute;
clip: rect(1px, 1px, 1px, 1px);
padding: 0;
border: 0;
height: 1px;
width: 1px;
overflow: hidden;
}
a.skiplink:focus {
clip: auto;
height: auto;
width: auto;
background-color: #fff;
padding: 0.3em;
}
#map:focus {
outline: #4A74A8 solid 0.15em;
}
</style>
</head>
<body>
<a class="skiplink" href="#map">Go to map</a>
<div id="map" class="map" tabindex="0"></div>
<button id="zoom-out">Zoom out</button>
<button id="zoom-in">Zoom in</button>
<script>
var _map;
function lu_LngLat(lng, lat) {
//如果有坐标偏移,你可以在这做
var lnglat = { "lng": lng, "lat": lat };
//经纬度坐标转换到高斯坐标
return ol.proj.fromLonLat([lnglat.lng, lnglat.lat]);
}
//------------------------------//
/**
* 轨迹回放
* @constructor
*/
function lu_LocusOption(data) {
this.locusData = {
locusId: null,
label: null,
icon: "http://webapi.amap.com/images/car.png",
lnglat: [],
lineType: "solid",
lineWidth: 3,
nodeIcon: null,
lineOpacity: 0.6,
lineColor: "#0000ff"
}
this.locusState = {
moveSpeed: 100,
isSetView: true,
syncEvent: null,
circlable: false,
overlayEvent: null
}
if (data) {
if (data.locusData) {
if (data.locusData.locusId) this.locusData.locusId = data.locusData.locusId;
if (data.locusData.icon) this.locusData.icon = data.locusData.icon;
if (data.locusData.label) this.locusData.label = data.locusData.label;
if (data.locusData.lnglat) this.locusData.lnglat = data.locusData.lnglat;
if (data.locusData.lineType) this.locusData.lineType = data.locusData.lineType;
if (data.locusData.nodeIcon) this.locusData.nodeIcon = data.locusData.nodeIcon;
if (data.locusData.lineWidth) this.locusData.lineWidth = data.locusData.lineWidth;
if (data.locusData.lineColor) this.locusData.lineColor = data.locusData.locusData.lineColor;
if (data.locusState) {
if (data.locusState.moveSpeed) this.locusState.moveSpeed = data.locusState.moveSpeed;
if (data.locusState.isSetView != undefined) this.locusState.isSetView = data.locusState.isSetView;
if (data.locusState.syncEvent) this.locusState.syncEvent = data.locusState.syncEvent;
if (data.locusState.circlable != undefined) this.locusState.circlable = data.locusState.circlable;
if (data.locusState.overlayEvent) this.locusState.overlayEvent = data.locusState.overlayEvent;
}
}
}
}
var _lu_locus;
var lu_MoveLocus = function(LocusOption, isfor) {
if (_lu_locus) {
_lu_locus.stop();
}
try {
var _locusState = LocusOption.locusState;
var _locusData = LocusOption.locusData;
if (_locusState.isClearOverlay) {
//清空
}
lu_DrawLinesAndMarkers(_locusData, _locusState);
//开启路书
_lu_locus = new TYMapLib.lu_track(_map, _locusData.lnglat, {
defaultContent: _locusData.label,
autoView: _locusState.isSetView, //是否开启自动视野调整,如果开启那么路书在运动过程中会根据视野自动调整
speed: _locusState.moveSpeed,
enableRotation: true, //是否设置marker随着道路的走向进行旋转
circlable: _locusState.circlable
});
} catch (e) {
console.log(e.message);
}
}
function lu_DrawLinesAndMarkers(locusData, _locusState) {
if (locusData) {
if (locusData.nodeIcon) image = locusData.nodeIcon;
if (locusData.label) text = locusData.label.content;
if (locusData.label) offset = locusData.label.offset;
}
var styles = {
'route': new ol.style.Style({
stroke: new ol.style.Stroke({
width: 2, color: [237, 212, 0, 0.8]
})
}),
'node': new ol.style.Style({
image: new ol.style.Circle({
radius: 5,
stroke: new ol.style.Stroke({
color: "#ffffff",
width: 2
}),
fill: new ol.style.Fill({
color: "#000000"
})
})
}),
'icon1': new ol.style.Style({
image: new ol.style.Icon({
anchor: [0.5, 1],
src: image
}),
text: new ol.style.Text({
font: "13px Microsoft Yahei",
text: "起点",
fill: new ol.style.Fill({
color: "#aa3300"
}),
stroke: new ol.style.Stroke({ color: "#fff", width: 2 }),
textAlign: "left"
})
}),
'icon2': new ol.style.Style({
image: new ol.style.Icon({
anchor: [0.5, 1],
src: image
}),
text: new ol.style.Text({
font: "13px Microsoft Yahei",
text: "终点",
fill: new ol.style.Fill({
color: "#aa3300"
}),
stroke: new ol.style.Stroke({ color: "#fff", width: 2 }),
textAlign: "left"
})
}),
'geoMarker': new ol.style.Style({
image: new ol.style.Icon({
anchor: [0.5, 0.5],
rotation: 0,
size: [52, 26],
src: 'http://webapi.amap.com/images/car.png'
}),
text: new ol.style.Text({
font: "13px Microsoft Yahei",
text: text,
fill: new ol.style.Fill({
color: "#aa3300"
}),
stroke: new ol.style.Stroke({ color: "#fff", width: 2 }),
offsetX: offset[0],
offsetY: offset[1],
textAlign: "left"
})
})
};
var locussff = [], star, stop;
var style = new ol.style.Style({
stroke: new ol.style.Stroke({
width: 5,
color: [237, 212, 0, 0.8]
})
});
var lineFeature = new ol.Feature(new ol.geom.LineString(locusData.lnglat));
lineFeature.setId(locusData.locusId);
lineFeature.setStyle(style);
locussff.push(lineFeature);
//节点打印
var arrLngLat = locusData.lnglat;
var arrX = [], arrY = [];
for (var i in arrLngLat) {
//console.log(i)
if (i > 0 && i < arrLngLat.length - 1) {
var nodeMarker = new ol.Feature({
type: 'node',
geometry: new ol.geom.Point(locusData.lnglat[i])
});
locussff.push(nodeMarker);
} else {
if (i == 0) {
var starMarker = new ol.Feature({
type: 'node',
geometry: new ol.geom.Point(arrLngLat[i])
});
locussff.push(starMarker);
} else if (i == arrLngLat.length - 1) {
var startMarker = new ol.Feature({
type: 'node',
geometry: new ol.geom.Point(arrLngLat[i])
});
locussff.push(startMarker);
}
}
arrX.push(arrLngLat[i][0]);
arrY.push(arrLngLat[i][1]);
}
var routeCoords = arrLngLat;
var routeLength = arrLngLat.length;
var vectorLayer = new ol.layer.Vector({
zIndex: 50000,
source: new ol.source.Vector({
features: locussff
}),
style: function(feature) {
// hide geoMarker if animation is active
if (feature.get('type') === 'geoMarker') return null;
return styles[feature.get('type')];
}
});
_map.addLayer(vectorLayer);
//标题
var mp2 = document.createElement("div");
mp2.id = "mycar_title";
mp2.innerHTML = text;
var title = new ol.Overlay({
id: "_ty_lj_key_title",
//autoPan: true,
position: [arrX[0][0], arrY[0][1]],
stopEvent: false,
offset: offset,
positioning: "bottom-left",
element: mp2
});
_map.addOverlay(title);
//视野
_lu_box(arrX, arrY);
/**
* 获取最好视野
* @param __boxX
* @param __boxY
* @author luwenjun 2016-9-22
* @returns
*/
function _lu_box(__boxX, __boxY) {
try {
var sort1 = [__boxX.sort()[0], __boxX.sort()[__boxX.sort().length - 1]];
var sort2 = [__boxY.sort()[0], __boxY.sort()[__boxY.sort().length - 1]];
_map.getView().fit([sort1[0], sort2[0], sort1[1], sort2[1]], _map.getSize());
} catch (e) {
console.log(e.message);
}
}
//添加事件
if (_locusState.overlayEvent) {
var keys__ = _map.on(_locusState.overlayEvent.mouseEvent, function(evt) {
var feature = _map.forEachFeatureAtPixel(evt.pixel,
function(feature) {
return feature;
});
if (feature) {
var mkNew = new Object();
var coord = feature.getGeometry().getCoordinates();
var newcoord = new GPSLngLat(coord[0], coord[1]);
mkNew.lng = newcoord.GPSLng;
mkNew.lat = newcoord.GPSLat;
_locusState.overlayEvent.mouseFunc(mkNew);
}
});
_ty_point.push(keys__);
}
}
function TYCar(lnglat, config) {
var mp = document.createElement("div");
mp.id = "mymovecar";
mp.style.position = "absolute";
var mimg = document.createElement("img");
if (config.icon) mimg.src = config.icon;
mp.appendChild(mimg);
var TYMarker = new ol.Overlay({
id: "_ty_lj_key_car",
stopEvent: false,
offset: [-26, -13],
positioning: "center-center",
element: mp
});
TYMarker.setPosition(lnglat);
//console.log(config);
TYMarker.setRotation = function(a) {
if (!isNaN(a)) {
if (a <= 360 && a >= 0) {
var x = document.getElementById("mymovecar");
x.style.transform = "rotate(" + a + "deg)";
}
}
}
return TYMarker;
}
/**
* @namespace BMap的所有library类均放在TYMapLib命名空间下
*/
var TYMapLib = window.TYMapLib = TYMapLib || {};
(function() {
/**
* @exports lu_track as TYMapLib.lu_track
*/
var lu_track =
TYMapLib.lu_track = function(map, path, opts) {
if (!path || path.length < 1) {
return;
}
this.ismove = false;
this._cc = 0;
this._map = map;
//存储一条路线
this._path = path;
//移动到当前点的索引
this.i = 0;
//控制暂停后开始移动的队列的数组
this._setTimeoutQuene = [];
//进行坐标转换的类
// this._projection = this._map.getMapType().getProjection();
this._opts = {
icon: null,
//默认速度 米/秒
speed: 400,
defaultContent: ''
};
this._setOptions(opts);
this._rotation = 0; //小车转动的角度
//如果不是默认实例,则使用默认的icon instanceof BMap.Icon
if (!this._opts.icon) {
this._opts.icon = "http://webapi.amap.com/images/car.png";
}
}
/**
* 根据用户输入的opts,修改默认参数_opts
* @param {Json Object} opts 用户输入的修改参数.
* @return 无返回值.
*/
lu_track.prototype._setOptions = function(opts) {
if (!opts) {
return;
}
for (var p in opts) {
if (opts.hasOwnProperty(p)) {
this._opts[p] = opts[p];
}
}
}
/**
* @description 开始运动
* @param none
* @return 无返回值.
*
* @example <b>参考示例:</b><br />
* lu_track.start();
*/
lu_track.prototype.start = function() {
this.ismove = true;
var me = this, len = me._path.length;
//不是第一次点击开始,并且小车还没到达终点
if (me.i && me.i < len - 1) {
//没按pause再按start不做处理
if (!me._fromPause) {
return;
} else if (!me._fromStop) {
//按了pause按钮,并且再按start,直接移动到下一点
//并且此过程中,没有按stop按钮
//防止先stop,再pause,然后连续不停的start的异常
me._moveNext(++me.i);
}
} else {
//第一次点击开始,或者点了stop之后点开始
me._addMarker();
//等待marker动画完毕再加载infowindow
me._timeoutFlag = setTimeout(function() {
//弹出窗口
//me._addInfoWin();
if (me._opts.defaultContent == "") {
// me.hideInfoWindow();
}
me._moveNext(me.i);
}, 400);
}
//重置状态
this._fromPause = false;
this._fromStop = false;
},
/**
* 结束运动
* @return 无返回值.
*
* @example <b>参考示例:</b><br />
* lu_track.stop();
*/
lu_track.prototype.stop = function() {
this.ismove = false;
this.i = 0;
this._fromStop = true;
clearInterval(this._intervalFlag);
this._clearTimeout();
//重置landmark里边的poi为未显示状态
/* for (var i = 0, t = this._opts.landmarkPois, len = t.length; i < len; i++) {
t[i].bShow = false;
}*/
};
/**
* 暂停运动
* @return 无返回值.
*/
lu_track.prototype.pause = function() {
clearInterval(this._intervalFlag);
//标识是否是按过pause按钮
this._fromPause = true;
this._clearTimeout();
};
/**
* 隐藏上方overlay
* @return 无返回值.
*
* @example <b>参考示例:</b><br />
* lu_track.hideInfoWindow();
*/
lu_track.prototype.hideInfoWindow = function() {
this._overlay._div.style.visibility = 'hidden';
};
/**
* 显示上方overlay
* @return 无返回值.
*
* @example <b>参考示例:</b><br />
* lu_track.showInfoWindow();
*/
lu_track.prototype.showInfoWindow = function() {
this._overlay._div.style.visibility = 'visible';
};
//lu_track私有方法
/**
* 添加marker到地图上
* @param {Function} 回调函数.
* @return 无返回值.
*/
lu_track.prototype._addMarker = function(callback) {
if (this._marker) {
this.stop();
this._marker.setMap(null);
clearTimeout(this._timeoutFlag);
}
//移除之前的overlay
this._overlay && this._overlay.setMap(null);
var marker = new TYCar(this._path[0], this._opts);
//this._opts.icon && marker.setIcon(this._opts.icon);
// this._opts.icon && marker.setIcon(this._opts.icon);
_map.addOverlay(marker);
//if (this._opts.defaultContent && this._opts.defaultContent != "")
this._marker = marker;
// var adiv = this._marker.getIcon().containerDiv;
//adiv.innerHTML = adiv.innerHTML + "<br/>" + this._opts.defaultContent;
},
/**
* 添加上方overlay
* @return 无返回值. 暂时无用
*/
lu_track.prototype._addInfoWin = function() {
var me = this;
//if(me._opts.defaultContent!== ""){
var overlay = new CustomOverlay(me._marker.getLngLat(), me._opts.defaultContent);
//将当前类的引用传给overlay。
overlay.setRelatedClass(this);
this._overlay = overlay;
this._map.TYaddOverLay(overlay);
//}
},
/**
* 计算两点间的距离
* @param {Point} poi 经纬度坐标A点.
* @param {Point} poi 经纬度坐标B点.
* @return 无返回值.
*/
lu_track.prototype._getDistance = function(pxA, pxB) {
return formatLength([pxA, pxB])
},
//目标点的 当前的步长,position,总的步长,动画效果,回调
/**
* 移动小车
* @param {Number} poi 当前的步长.
* @param {Point} initPos 经纬度坐标初始点.
* @param {Point} targetPos 经纬度坐标目标点.
* @param {Function} effect 缓动效果.
* @return 无返回值.
*/
lu_track.prototype._move = function(initPos, targetPos, effect, currentCount) {
var me = this;
me.ismove = true;
//当前的帧数
if (!currentCount)
currentCount = 0;
//步长,米/秒
var timer = 10,
step = this._opts.speed / (1000 / timer),
//初始坐标
init_pos = this._map.getPixelFromCoordinate(initPos),
//获取结束点的(x,y)坐标
target_pos = this._map.getPixelFromCoordinate(targetPos),
//总的步长
count = Math.round(me._getDistance(init_pos, target_pos) / step);
//如果小于1直接移动到下一点
if (count < 1) {
me._moveNext(++me.i);
return;
}
//两点之间匀速移动 setInterval
me._intervalFlag = setInterval(function() {
//两点之间当前帧数大于总帧数的时候,则说明已经完成移动
if (currentCount >= count) {
clearInterval(me._intervalFlag);
//移动的点已经超过总的长度
if (me.i > me._path.length) {
return;
}
//运行下一个点
me._moveNext(++me.i);
} else {
currentCount++;
me._cc = currentCount;
var x = effect(init_pos[0], target_pos[0], currentCount, count),
y = effect(init_pos[1], target_pos[1], currentCount, count),
pos = me._map.getCoordinateFromPixel([x, y]);
//console.log(pos);
//设置marker
if (currentCount == 1) {
var proPos = null;
if (me.i - 1 >= 0) {
proPos = me._path[me.i - 1];
}
if (me._opts.enableRotation == true) {
me.setRotation(proPos, initPos, targetPos);
}
if (me._opts.autoView) {
}
}
var extent = _map.getView().calculateExtent(_map.getSize());
var bl = ol.extent.getBottomLeft(extent);
var tr = ol.extent.getTopRight(extent);
var bb = ol.extent.containsCoordinate([bl[0], bl[1], tr[0], tr[1]], pos);
//移动中的label
var overs = _map.getOverlayById("_ty_lj_key_title");
overs.setPosition(pos);
if (!bb) {
if (me._opts.autoView) {
clearInterval(me._intervalFlag);
_map.getView().setCenter(pos);
me._move(initPos, targetPos, me._tween.linear);
} else {
me._marker.setPosition(pos);
}
} else {
me._marker.setPosition(pos);
}
}
}, timer);
},
/**
*在每个点的真实步骤中设置小车转动的角度
*/
lu_track.prototype.setRotation = function(prePos, curPos, targetPos) {
//console.log(prePos);console.log(curPos);
var me = this;
curPos = me._map.getPixelFromCoordinate(curPos);
targetPos = me._map.getPixelFromCoordinate(targetPos);
curPos = { x: curPos[0], y: curPos[1] };
targetPos = { x: targetPos[0], y: targetPos[1] }
var x = Math.abs(targetPos.x - curPos.x);
var y = Math.abs(targetPos.y - curPos.y);
var z = Math.sqrt(x * x + y * y);
var ration = Math.round((Math.asin(y / z) / Math.PI * 180));
var a = 0;
if (targetPos.y < curPos.y && targetPos.x == curPos.x) {
a = 270; // (180 - ration);
}
else if (targetPos.y > curPos.y && targetPos.x == curPos.x)
a = 90///ration;
else if (targetPos.y == curPos.y && targetPos.x < curPos.x)
a = 180//(180 - ration);
else if (targetPos.y == curPos.y && targetPos.x > curPos.x)
a = 0//ration;
else if (targetPos.y > curPos.y && targetPos.x > curPos.x)
a = ration;
else if (targetPos.y > curPos.y && targetPos.x < curPos.x)
a = 180 - ration;
else if (targetPos.y < curPos.y && targetPos.x < curPos.x)
a = 180 + ration;
else if (targetPos.y < curPos.y && targetPos.x > curPos.x)
a = 360 - ration;
this._marker.setRotation(a);
//console.log(a)
return;
},
lu_track.prototype.linePixellength = function(from, to) {
return Math.sqrt(Math.abs(from.x - to.x) * Math.abs(from.x - to.x) + Math.abs(from.y - to.y) * Math.abs(from.y - to.y));
},
lu_track.prototype.pointToPoint = function(from, to) {
return Math.abs(from.x - to.x) * Math.abs(from.x - to.x) + Math.abs(from.y - to.y) * Math.abs(from.y - to.y)
},
/**
* 移动到下一个点
* @param {Number} index 当前点的索引.
* @return 无返回值.
*/
lu_track.prototype._moveNext = function(index) {
this.ismove = true;
if (this._opts.func && this._opts.func != "")
_opts.func(index);
var me = this;
if (index == me._path.length - 1 && me._opts.circlable) {
index = 0;
me.i = 0;
}
if (index < this._path.length - 1) {
//判断是否需要屏幕暂停,移动中心
var ifXYZ1 = me._path[index];
var ifXYZ2 = me._path[index + 1];
var extent = _map.getView().calculateExtent(_map.getSize());
var bl = ol.extent.getBottomLeft(extent);
var tr = ol.extent.getTopRight(extent);
tr = [_map.getPixelFromCoordinate(tr)[0] - 30, _map.getPixelFromCoordinate(tr)[1] + 30];
bl = [_map.getPixelFromCoordinate(bl)[0] + 30, _map.getPixelFromCoordinate(tr)[1] - 30];
tr = _map.getCoordinateFromPixel(tr);
bl = _map.getCoordinateFromPixel(bl);
var extentA = ol.extent.containsCoordinate([bl[0], bl[1], tr[0], tr[1]], ifXYZ1);
var extentB = ol.extent.containsCoordinate([bl[0], bl[1], tr[0], tr[1]], ifXYZ2);
//console.log(extentA, extentB);
if (extentA == false || extentB == false) {
if (me._opts.autoView) {
clearInterval(_lu_locus._intervalFlag);
var centerA = (ifXYZ2[0] - ifXYZ1[0]) / 2 + ifXYZ2[0];
var centerB = (ifXYZ2[1] - ifXYZ1[1]) / 2 + ifXYZ2[1];
if (extentA == false && extentB == false) {
_map.getView().setCenter([centerA, centerB]);
}
else if (extentA == false) {
_map.getView().setCenter(ifXYZ1);
}
else if (extentB == false) {
_map.getView().setCenter(ifXYZ2);
} else {
console.log("#1005853");
return;
}
setTimeout(function() {
me._move(me._path[index], me._path[index + 1], me._tween.linear);
}, 100);
} else {
me._move(me._path[index], me._path[index + 1], me._tween.linear);
}
} else {
me._move(me._path[index], me._path[index + 1], me._tween.linear);
}
}
},
/**
* 设置小车上方infowindow的内容,位置等
* @param {Point} pos 经纬度坐标点.
* @return 无返回值.
*/
lu_track.prototype._setInfoWin = function(pos) {
//设置上方overlay的position
var me = this;
if (!me._overlay) {
return;
}
me._overlay.setPosition(pos, me._marker.getIcon().size);
var index = me._troughPointIndex(pos);
if (index != -1) {
clearInterval(me._intervalFlag);
// me._overlay.setHtml(me._opts.landmarkPois[index].html);
me._overlay.setPosition(pos, me._marker.getIcon().getSize());
me._pauseForView(index);
} else {
me._overlay.setHtml(me._opts.defaultContent);
}
},
/**
* 在某个点暂停的时间
* @param {Number} index 点的索引.
* @return 无返回值.
*/
lu_track.prototype._pauseForView = function(index) {
var me = this;
var t = setTimeout(function() {
//运行下一个点
me._moveNext(++me.i);
},
me._opts.landmarkPois[index].pauseTime * 1000);
me._setTimeoutQuene.push(t);
},
//清除暂停后再开始运行的timeout
lu_track.prototype._clearTimeout = function() {
for (var i in this._setTimeoutQuene) {
clearTimeout(this._setTimeoutQuene[i]);
}
this._setTimeoutQuene.length = 0;
},
//缓动效果
lu_track.prototype._tween = {
//初始坐标,目标坐标,当前的步长,总的步长
linear: function(initPos, targetPos, currentCount, count) {
var b = initPos, c = targetPos - initPos, t = currentCount,
d = count;
return c * t / d + b;
}
},
/**
* 否经过某个点的index
* @param {Point} markerPoi 当前小车的坐标点.
* @return 无返回值.
*/
lu_track.prototype._troughPointIndex = function(markerPoi) {
var t = this._opts.landmarkPois, distance;
for (var i = 0, len = t.length; i < len; i++) {
//landmarkPois中的点没有出现过的话
if (!t[i].bShow) {
distance = markerPoi.distance(new AMap.LngLat(t[i].lng, t[i].lat));
//两点距离小于10米,认为是同一个点
if (distance < 10) {
t[i].bShow = true;
return i;
}
}
}
return -1;
}
})();
function LocusStart() {
if (_lu_locus)
_lu_locus.start();
}
function LocusStop() {
if (_lu_locus)
_lu_locus.stop()
}
function LocusPause() {
if (_lu_locus)
_lu_locus.pause()
}
/**
* 求多点间距离
* @param hex
* @param opacity
* @author luwenjun 2016-9-22
* @returns
*/
var formatLength = function(coordinates) {
var wgs84Sphere = new ol.Sphere(6378137), length = 0;
var sourceProj = _map.getView().getProjection();
for (var i = 0, ii = coordinates.length - 1; i < ii; ++i) {
var c1 = ol.proj.transform(coordinates[i], sourceProj, 'EPSG:4326');
var c2 = ol.proj.transform(coordinates[i + 1], sourceProj, 'EPSG:4326');
length += wgs84Sphere.haversineDistance(c1, c2);
}
return length;
};
_map = new ol.Map({
layers: [
new ol.layer.Tile({
source: new ol.source.OSM()
})
],
target: 'map',
controls: ol.control.defaults({
attributionOptions: /** @type {olx.control.AttributionOptions} */({
collapsible: false
})
}),
view: new ol.View({
center: [0, 0],
zoom: 2
})
});
//轨迹回放
//------轨迹回放------//
var lineArr = new Array();
var lngX = 116.397428, latY = 39.90923;
//数组中添加坐标
lineArr.push(new lu_LngLat(lngX, latY));
//随机生成坐标点
for (var i = 1; i < 10; i++) {
lngX = lngX + Math.random() * 0.1;
if (i % 2) {
latY = latY + Math.random() * 0.1;
} else {
latY = latY + Math.random() * 0.6;
}
lineArr.push(new lu_LngLat(lngX, latY));
}
//创建入参方法
var p = new lu_LocusOption({
locusData: {
locusId: 1, //路径点id
nodeIcon: "http://webapi.amap.com/theme/v1.3/markers/n/mark_b.png", //路径点图标
label: new Object({//加入label对象
offset: [15, 0], //修改label相对于maker的位置 偏移
content: "轨迹回放 " //显示内容,也可以为html
}),
lnglat: lineArr//路径点数组
},
locusState: {
circlable: true//是否循环播放,false只做一次
}
})
lu_MoveLocus(p); //执行构造函数,接收返回参数lu_MoveLocus
LocusStart(); //开始动画
//LocusStop();//停止动画
//LocusPause();//暂停动画,调用LocusStart()方法继续
function setvalue1(e) {
alert("点击成功,触发了回调函数")
}
</script>
</body>
</html>
可以的话给个赞吧
最近使用了下OL3 感觉还是蛮吊,希望共同进步
转载自:https://blog.csdn.net/u012539364/article/details/53385648